Tuesday, February 6, 2018

Adventure Game - WIP

Adventure Game Title: Untitled At the Moment


Visual Style: I will approach this game with a less is more ideology.
This means textures will be simple as well as assets, however, with the goal of still making a visually
appealing product that doesn’t feel poor in quality.
The visual trademark I want is to let the player experience and abstract, but familiar feeling world.


Location: The Forgotten City
Time of day: Daytime
Terrain: Urban, but alien
Color Scheme: Soft and Pastely






Story: The character is trying to seek out the mountain elders, however, must open a gate at its entrance.
He must find visit the Forgotten City in order to find a relic needed for the gate.

The character is able to use an ability called Psychic glare in both puzzle-solving and combat.




Inspiration:
















Thursday, February 1, 2018

Platformer Level

I created a platformer lever for the first assignment in my game design class. It required programming all the mechanics and making the visuals. I went for a cyberspace environment.